jason sturges

avant-garde experimental artist

22 September 2015

Perlin Toolkit

Randomly generated background animations using perlin noise producing unique experiences each instance.

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01 September 2015

OpenFL Away3D Actuate Demo

3D tweening demo using OpenFL, Away3D, Actuate, and Haxe. Source code for this project is available at GitHub.

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25 August 2015

OpenFL Away3D Terrain Demo

3D terrain demo using OpenFL, Away3D, and Haxe. Source code for this project is available at GitHub.

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17 August 2015

Grace Hopper's classroom

Grace Hopper teaching COBOL.

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22 April 2015

Cinder, creative coding in C++

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

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14 April 2015

Untangling CrossBridge

CrossBridge, formerly codenamed Alchemy, or also known as Flash Runtime C++ Compiler (FlasCC), has intrigued me since its inception, incubated under Adobe Labs back in 2008. Beyond bridging C/C++ enabling reuse of existing codebases, projects compiled with CrossBridge run up to 10 times faster than ActionScript. With the potential to leverage OpenGL, even Flash capabilities can be extended such as multithreading based on POSIX Threads.

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02 April 2015

Flash and the Polyglot - roadmap for the ubiquitous developer

There's an impermanence to technology - it's intrinsic to progress. There's no rock in the shifting sands, and progress is not always advancing something forward.

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22 December 2014

Blitting demo built with OpenFL, Away3D, and Haxe

Here's a preview of my upcoming alpha release of my Blitting engine ported to OpenFL.

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16 December 2014

Haxe performance study: Loop-invariant code motion

Recently I've published a few blog posts on Haxe performance from the context of developing Haxe code. These results were obtained using my OpenFL Performance Test project at GitHub. Moving deeper, I'd like to dissect results moving beyond Haxe language construct.

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11 December 2014

OpenFL Haxe Performance Benchmarks

Continuing my earlier study of OpenFL Haxe performance, here are some test results from my OpenFL Haxe Performance Test project at GitHub.

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