Tag Archives: skybox
Away3d Skybox
Away3d skybox with Blitting abstraction.
Dynamic tree generation and placement in a night-time scene in Away3d
Code by Rob Bateman & Alejadro Santander, demonstrates: How to create a height map and splat map from scratch to use for realistic terrain How to use fractal algorithms to create a custom tree-generating geometry primitive How to save GPU…
Interactive pool using the Shallow Water Equations in Away3d
Code by Rob Bateman, David Lenaerts and Alejadro Santander, demonstrates: How to create and deform a surface How to apply an enviroment map to a material. How to use 3D mouse events to return the local coordinate of a surface.…
Terrain creation using height maps and splat maps in Away3d
Code by Rob Bateman & David Lenaerts, demonstrates: How to create a 3D terrain out of a height map How to enhance the detail of a material close-up by applying splat maps. How to create a realistic lake effect. How…