Tag Archives: random
Unity 3D terrain from Blender ANT Landscape Generator
Terrains in Unity may be generated using Blender’s ANT Landscape Generator.
Away3d random terrain
Away3d random terrain with Blitting abstraction.
Dynamic tree generation and placement in a night-time scene in Away3d
Code by Rob Bateman & Alejadro Santander, demonstrates: How to create a height map and splat map from scratch to use for realistic terrain How to use fractal algorithms to create a custom tree-generating geometry primitive How to save GPU…
Perlin Texture Toolkit
My Flash Perlin Animated Random Texture Background Toolkit is available at activeden.
Sierpinski Triangle
Example implementation of the Sierpinski Triangle, using the Blitting SDK.