Creating a terrain for Away3d with Photoshop
Terrains in Away3D may be created from height maps designed with Photoshop.
Overlay Adobe AIR 3.4 SDK in Flash Builder 4.6
Download the AIR 3.4 SDK Download and extract the Adobe AIR 3.4 SDK. Duplicate your current SDK As a template, locate and duplicate your current SDK (4.6.0). Mac: /Applications/Adobe Flash Builder 4.6/sdks Windows: C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks Give the…
Unity3D Flash Player Preview – Angry Bots
Unity build of Angry Bots using the Flash Player Preview
Looks like Adobe AIR 3.2 sdk is out.
Building a 3D Flash game with Flare3D and Stage3D
Although I generally prefer Away3D 4 over Flare3D, there is a great tutorial for building a 3D Flash game using Flare3D and Stage3D at Adobe.
3D Skybox Primitive using Away3D 4 and Stage3D
During the Away3D 4 Broomstick alpha, this tutorial was made available from AFTC, which I’ve compiled with Away3D.
Aarra Insight : SilkTricky : Flash vs. HTML5
Creating 3D games and apps with Away3D 4 and Stage 3D
Adobe has a great introductory article using Away3D 4 Broomstick and Stage 3D Molehill, which I’ve combined with my Blitting SDK.
ROXIK Sharikura 3D Engine
So amazed by Flash Player 11 3d capability, I think how stunning Roxik Sharikura 3d engine remains from 5+ years. There is nothing more impressive than ROXIK’s Sharikura 3D Engine by Masayuki Kido, represented by Unit 9.