jason sturges

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away3d-shading

Shading example in Away3d

Code by Rob Bateman, demonstrates: How to create multiple lightsources in a scene. How to apply specular maps, normals maps and diffuse texture maps to a material.
  • Permalink
  • Posted: July 31, 2012
  • Tags: 3d, AS3, Away3d, Flash, Stage3D
  • Comments: 0
away3d-load-md2

MD2 file loading in Away3d

Code by Rob Bateman, demonstrates: Demonstrates: How to use the AssetLibrary class to load an embedded internal md2 model. How to map an external asset reference inside a file to an internal embedded asset. How to clone an asset from…
  • Permalink
  • Posted: July 31, 2012
  • Tags: 3d, AS3, Away3d, Flash, Stage3D
  • Comments: 5
unity3d-angry-bots

Unity3D Flash Player Preview – Angry Bots

Unity build of Angry Bots using the Flash Player Preview
  • Permalink
  • Posted: April 24, 2012
  • Tags: 3d, Adobe, Flash, Stage3D, unity
  • Comments: 0

Looks like Adobe AIR 3.2 sdk is out.

  • Permalink
  • Posted: March 28, 2012
  • Tags: Adobe, AIR, Flash
  • Comments: 0
frima-zombie-tycoon

Frima: Zombie Tycoon IceField Demo using Stage3D

Promoted during development of Molehill, there’s a playable online demo.
  • Permalink
  • Posted: March 16, 2012
  • Tags: 3d, Flash, Stage3D
  • Comments: 0
gerard-ferrandez-dhtml

Gerard Ferrandez prototyping for visualization with dhtml and Canvas3d

I’m always impressed by Gerard Ferrandez and his JavaScript animations and experiments. http://www.dhteumeuleu.com
  • Permalink
  • Posted: March 15, 2012
  • Tags: 3d, canvas 3d, dhtml, diapo, html5, JavaScript, parallax, particle, physics
  • Comments: 0
renault-twizy

Renault Twizy by Cathy and David Guetta

3D experience of the Renault Twizy, by Cathy and David Guetta.
  • Permalink
  • Posted: March 14, 2012
  • Tags: 3d, Flash, Stage3D
  • Comments: 0
away3d-fractal-tree

Dynamic tree generation and placement in a night-time scene in Away3d

Code by Rob Bateman & Alejadro Santander, demonstrates: How to create a height map and splat map from scratch to use for realistic terrain How to use fractal algorithms to create a custom tree-generating geometry primitive How to save GPU…
  • Permalink
  • Posted: March 13, 2012
  • Tags: 3d, AS3, Away3d, Flash, fractal, random, skybox, Stage3D, terrain
  • Comments: 0
away3d-shallow-water

Interactive pool using the Shallow Water Equations in Away3d

Code by Rob Bateman, David Lenaerts and Alejadro Santander, demonstrates: How to create and deform a surface How to apply an enviroment map to a material. How to use 3D mouse events to return the local coordinate of a surface.…
  • Permalink
  • Posted: March 13, 2012
  • Tags: 3d, AS3, Away3d, Flash, skybox, Stage3D
  • Comments: 0
away3d-terrain

Terrain creation using height maps and splat maps in Away3d

Code by Rob Bateman & David Lenaerts, demonstrates: How to create a 3D terrain out of a height map How to enhance the detail of a material close-up by applying splat maps. How to create a realistic lake effect. How…
  • Permalink
  • Posted: March 13, 2012
  • Tags: 3d, AS3, Away3d, Flash, skybox, Stage3D, terrain
  • Comments: 1
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  • What are the major performance hitters in AS3 aside from rendering vectors? http://t.co/eTFUStje3e(about 2 weeks ago)
  • Jason Sturges Chapman Stick featurette at RAW:Des Moines Generation 03/21/2013: http://t.co/Tw98wbSpro via @youtube(about 3 weeks ago)
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